Earn all 3 stars in an area to gain +1% Damage and HP everywhere. Stars require 10 kills, 30 kills, and 5 elite kills. Maximum Mastery Power is +15%.
LIVE WORLD DETAILS
INFO
Open Stats or Gear from the lower-right controls to manage the same full pages available at Home.COMMAND CENTER
DAMAGE RUN
PASSIVE GENERATION
TIME REWARD
Earn 5,000 Coins and 1 Silver Stone every 5 minutes, plus another 5,000 Coins and 1 Silver per Character Ascension.WORLD OPERATIONS
MISSIONS & MASTERY
Discover new enemy archetype and variant combinations to gain +0.5% Damage and HP everywhere. Maximum Bestiary Power is +5%.
MISSIONS
DISTRICT MASTERY
BESTIARY
Standard enemies teach their base archetype. Medics heal allies, Chargers rush faster and hit harder, Snipers deal heavier ranged damage, and Volatile enemies explode near you when defeated.
BUILD SYNERGY
Synergies activate automatically from matching substats across your six equipped items. Higher equipment tiers unlock more substat slots and advanced combinations.
PROJECTED REWARDS
Projected rewards for clearing this stage.
Projected ranges show possible drops. Actual rewards are rolled during the run and secured only after clearing the stage.
SELECT STAGE
Completed stages can be replayed. Locked stages open as you progress.
WORLD ENTRY CHOICE
CHOOSE A WORLD BLESSING
One temporary power lasts until you leave this world. Choose a different build every run.PERMANENT LEVEL UNLOCKS
SKILLS
Tap any unlocked skill, then choose its exact Active or Buff slot.
TIER 1 SKILL
PRISM NOVA
SKILL SUMMON CHANCES
SUMMON TIER LEVEL 1
SUMMON COMPLETE
SKILL HAUL
0 TOMES OPENEDDAILY CHALLENGES
DUNGEONS
Fight 15 monsters per wave inside one circle matching the world boss arena size. Every new wave spawns around your character and entirely within attack range. Areas advance from World 1 Area 1 through World 10 Area 10, use the matching open-world monster HP and damage, and start 0.5 seconds after the previous wave. Clear each wave within 60 seconds. Death, timeout, completion, or manual exit returns you Home with all earned loot. VIP doubles EXP and Gear EXP. Entry uses 1 EXP Key.
Fight 15 monsters per wave inside one circle matching the world boss arena size. Every new wave spawns around your character and entirely within attack range. Areas advance from World 1 Area 1 through World 10 Area 10, use the matching open-world monster HP and damage, and start 0.5 seconds after the previous wave. Clear each wave within 60 seconds. Death, timeout, completion, or manual exit returns you Home with all earned loot. VIP doubles Coins. Entry uses 1 Vault Key.
Each entry uses 1 Tome Key. At 12:00 AM UTC+8, an empty 0/5 pool refills to 5/5; saved keys are never overwritten.
Break the Silver Crystal within 30 seconds. An empty Mine Key pool refills to 5/5 at 12:00 AM UTC+8.
Defeat the chamber boss to earn Gold Bars. An empty Boss Key pool refills to 5/5 at 12:00 AM UTC+8.
Defeat one enemy pet per stage. Each clear uses 1 Pet Den Key. At 12:00 AM UTC+8, Pet Den Keys refill to at least your daily cap; bonus keys above it are preserved.
Finishing the current stage will boost progress. Higher stage = higher rewards.
DAILY REFRESH SHOP
SHOP
VIP REWARD PASS
×2 Drops • ×2 Character EXP • ×2 Equipment EXP • ×2 Coins everywhere. All dungeon rewards are included.
NOT ACTIVEPET SHARD SUMMONS
PETS
Summon to unlock a Healer, Single Target, or AOE pet.
TIER 1 PET
SPARK PUP
PET SUMMON CHANCES
SUMMON TIER LEVEL 1
SUMMON COMPLETE
PET HAUL
0 SHARDS USEDCHARACTER BUILD
STATS
Every character level grants 3 stat points. Damage adds 300 DPS, HP adds 500, and Range adds 3 from a base of 25 up to 85. Dodge is capped at 70% after all bonuses. Lasers deal Damage continuously in 10 ms slices. Every Character Ascension earns 1 Ascension Point for permanent Special Upgrades.
Not satisfied with your stat upgrades? You can reset your stats here.
GOLD BAR AURA SUMMONS
AURAS
SUMMONING
...AURA COMPARISON
Top is equipped. Swap with the summoned Aura or sell the lower Aura.
1 AURA TO REVIEW
TIER 1 ODDS
The next rarity appears early at 0.05%, then rises through 0.15%, 0.25%, and 0.50%. Established rarities double up to 40%.
SUMMON SETTINGS
AURA AUTO-SELL
Selected rarities are sold immediately. Rarity auto-sell always has priority.
Toggle ON the stats you want. Unselected rarities are kept only when they contain at least one desired stat.
PERMANENT ARSENAL
EQUIPMENT
Every equipped slot is permanent. Defeat enemies to earn Equipment EXP, reach Level 20 on all six slots, then ascend the entire arsenal to the next rarity. Enhancement never resets.
REQUIRED TO PROMOTE TO RAREEQUIPMENT AT LEVEL 20: 0/6 • COINS: 0 / 5K • NO SILVER REQUIRED
FORGING EQUIPMENT
...COMPARE EQUIPMENT
Enhancement belongs to each item. Newly summoned equipment starts at +0.
1 ITEM TO REVIEW
TIER 1 ODDS
The next rarity appears early at 0.05%, then rises through 0.15%, 0.25%, and 0.50%. Established rarities double up to 40%.
SUMMON SETTINGS
EQUIPMENT AUTO-SELL
Selected rarities are sold immediately. Rarity auto-sell always has priority.
Toggle ON the stats you want. Every other item—including a featured result—is kept only when it contains at least one desired stat.
PERMANENT SILVER FORGE
UPGRADE EQUIPMENT
EQUIPMENT +0
Enhancement never resets during rarity ascension. Each 30-level band adds more power per success: +1% each at +1–30, +2% each at +31–60, up to +10% each at +271–300. Failed attempts keep the current level but consume the materials; after 5 consecutive failures, the next attempt is guaranteed.
PERMANENT SLOT PROGRESSION
PROMOTE SLOT
LOCKED SUBSTAT REFORGE
REFORGE SUBSTATS
CAMPAIGN BOSS REWARD
EQUIPMENT SELECTION CHEST
Choose one of three items. The other two will be dismantled automatically.
STAGE 1-1 CLEARED
STAGE
COMPLETE
Rewards have been saved.
BRIDGE SECURED
LEVEL
COMPLETE
Level 1 is ready for your redesign notes.
PERMANENT PROGRESSION
CHARACTER ASCENSION 1
Reach the current maximum level to ascend. Your level, XP, combat stats, and unspent stat points stay while your level cap and permanent bonuses increase.
CLOUD COMMAND
PLAYER ACCOUNT
Sign in to protect your progress and continue on another device.
SAVE CONFLICT
CLOUD ACCOUNT LEVEL 1 • 0 CP THIS DEVICE LEVEL 1 • 0 CP The cloud save will never be overwritten automatically. Choose the cloud account, or preserve this device save by registering another account.PLAY LIKE AN APP
ADD TO HOME SCREEN
Install Damage Run for faster access, fullscreen play, and an app icon on your home screen.
- Tap the Share button in Safari.
- Choose Add to Home Screen.
- Tap Add.
SETTINGS
Choose your skill priority and frame rate.
Drag the rows to switch their order. You can also use the arrow buttons.
FRAME RATE
Detecting display capability…